#IDARB’s The Walking Dead and He-Man DLC Out Now With New Update, Patch Notes Released

#IDARB has taken the Xbox One gaming community be storm, and rightly so. The game released to critical acclaim and it has since continued to grow daily. It’s a good bit of fun, basically. Today, Other Ocean has released a new update for the game that includes some DLC based on some popular properties such as The Walking Dead and He-Man: Masters of the Universe. He-Man! That cartoon was a staple of this writer’s childhood…

“We’re very excited to be partnered with Skybound for this DLC offering,” said Mike Mika, Other Ocean director of development and #IDARB creator. “Drawing from the rich universes of The Walking Dead and Invincible enabled us to bring unique and exiting experiences to #IDARB. We think fans of both comics and the game are really going to enjoy this.”

“We are thrilled to expand #IDARB arenas with Invincible and Walking Deadcontent,” said Skybound Interactive President Dan Murray. “This is our first step into esports and we look forward to working with the team for many seasons to come!”

This digital add-on pack will be available to purchase in-game and on the Xbox One Marketplace for $2.99, and offers the following features:

  • Two all new arenas with unique play modes:
    • Beware walkers and other playfield hazards in The Walking Deadarena!
    • Take to the skies in The Invincible arena where heroic leaps make for epic battles!
  • Two exclusive new half-time minigames:
    • Fight for survival in “Halftimenstein” a First Person Shooting classic!
    • In “Sky Knights” heroes go head-to-head as they joust for supremacy
  • All new The Walking Dead and Invincible teams and hashbombs!


New levels!

  • “Team Breakfast”  and“Moustache Cops Versus Cthulhu in Space”

New Modes and minigames!

  • Halftime Olympic mode – compete in your own custom minigame marathon!
  • “Hoppy Street”, “Photon Bikes” and “Boom Chamber” Halftime Games


He-Man: Masters of the Universe Pack, includes:

  • 2 New Arenas with unique play modes:
  • Grab the Power Sword in the Castle Greyskull arena,
  • Evade Skeletor’s fiery wrath in the Snake Mountain arena
  • 2 Exclusive Half-time mini-games!
  • Rev up your engines for classic “He-Karts” racing
  • Prove your prowess in Orko’s “He-Math” challenge!
  • 2 New Teams! He-Man’s Heroes and Skeletor’s Villains!
  • Custom “Masters of the Universe” Hashbombs

The Walking Dead/Invincible Pack, includes:

  • 2 New Arenas with unique play modes:
  • Beware walkers and other obstacles on the playfield in The Walking Dead arena!
  • Take to the skies in The Invincible arena where your heroic leaps make for epic battles
  • 2 Exclusive Half-time mini-games!
  • Fight for survival in “Halftimenstein” a First Person Shooting classic!
  • In “Sky Knights” heroes go head-to-head as they joust for supremacy
  • 2 New Teams! The Walking Dead and Invincible!
  • Custom “The Walking Dead” and “Invincible” Hashbombs


  • Improved matchmaking and latency.
  • AI Teammates now available in local matches.
  • Kinect Voice Hashbombs added.
  • Added Trading Post – Unlocks achievement that required Kinect on previous release.
  •  Tracking 3,5,15 point shots
  • “Downtown” Shot for 10 points recognized.
  • Majestic Eagle recognized for 15 points. (Honoring @cheezgamer92)
  • Added Song Sequencer (Honoring @adriancajili)
  • Ability to rename Songs.
  • Added loading screen(s).
  • Option to turn crowns on and off for winningest local team.
  • Option to enable alternating goals between rounds.
  • Tears upgraded. (Aim your tears!)


  • Flags on VS. screen for online games.
  • Hashbombs are off during transitions and selection screens.
  • Added vibration to penalty zone.
  • Smartcasting – Backdrop and PIP gameplay screen with action logic.
  • Twitter crawl crash bug fixed.
  • Ball cursor is now a personal setting – not overridden by host in online games.
  • Rage quits tracked per team.
  • Half Time wins tracked per team.
  • Added Bouncy Floors – Also resets double jump when encountered.
  • Rage Quits under 10 seconds are not counted – implemented “Missed Connection.”
  • New credits sequence to accommodate continued contributions.
  • Grammar and spelling corrections to recipes and in-game text.
  • Japanese font now supported by the text crawl.
  • Additional teams added and a new system created to prevent stomping of user generated teams.
  • Tug of war – added grunts, sounds, and reduced the goal line distance.
  • Boo hashbomb revisited.
  • Ball no longer warps out of the top of map. Hopefully doesn’t freak out in other ways!
  • Added 37 new lines of VO.
  • Added New Logos to the ad loop. We made more friends!
  • Infinite fizz bug should be finally eliminated. This should also address 3rd party controller issues.
  • Behind goal paint and goal color drawing updated for support of side-switching after a quarter.
  • Fixed bug where practice play with one player existed but halftime wouldn’t activate properly.
  • Fixed transition from menu to local play start game.
  • Added street lingo titles to team make-up on team selector. (Via Charla)
  • Re-organized the team on-boarding to allow for future AI co-op and competitive modes.
  • Timed characters to the beat on the main menu for our OCD friends.
  • You can now make TEMPO stop in Song Editor when you press Y.
  • Versus screen for online now has drop-shadows to separate characters from the backdrop.
  • Fixed character select bug on locked teams.
  • Added character highlight box, which only comes up now but will have a future purpose.
  • Fixed the Dead Presidents team song.
  • Fixed the On-line Wins/Losses team tracker.
  • Music now plays on the team viewer.
  • Reformatted Team Stats – Now displays Rage quits and Halftime victories.
  • Endorsements added.
  • Penalty reminders in round breaks.
  • If all players are in the penalty box after a round, they are all released in the next round.
  • Pressing left or right trigger will dim the screen in the tools to help with cell phone photos of QR codes not scanning in easily.
  • Added arena titles for future updates.
  • Added crowds at the edges of the playfield.
  • Corrected AI intelligence scale
  • Goal Sign colors represent current goal team