Marvel Snap: Pool 1 Cards
This guide lists all Marvel Snap Pool 1 cards while briefly talking about some of the best Pool 1 cards.

Marvel Snap is a fast-paced card battle where players can build a deck of 12 Cards from a collection of hundreds of Cards based on Marvel Multiverse characters and their different variants. To add a level of progression while differentiating cards; the game divides them into three Card Pools associated with the Collection Level mechanic. Marvel Snap Pool 1 cards are the first ones players start to unlock when they reach Collection Level 18. To make the deck-building process a little easier for new players, we have prepared a handy guide that lists all Marvel Snap Pool 1 Cards while briefly talking about some of the best ones.
- If you want to know whether you can play Marvel Snap with friends? Check out our guide.
Marvel Snap: All Pool 1 Cards

When writing this article, Marvel Snap Pool 1 offers 46 unique cards. And to reach the said Card Pool, players’ Collection Level must be between 18 - 214. That said, here are all 46 Marvel Snap Pool 1 cards.
America Chavez

- Description
- You always draw this card on turn 6, and not before.
- Abilities
- Draw Card On Round
- Stats
- Cost: 6
- Power: 9
- Collectible: Yes
Angel

- Description
- When one of your cards is destroyed, this flies out of your deck to replace it.
- Abilities
- Destroy
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Angela

- Description
- When you play a card here, +2 Power
- Abilities
- Power On Card Play
- Increase Power
- Stats
- Cost: 2
- Power: 1
- Collectible: Yes
Apocalypse

- Description
- When you discard this from your hand, put it back with +4 Power.
- Abilities
- Power On Discard
- Increase Power
- Discard
- Stats
- Cost: 6
- Power: 8
- Collectible: Yes
Armor

- Description
- Ongoing: Cards at this location can’t be destroyed.
- Abilities
- Ongoing
- Destroy
- Stats
- Cost: 2
- Power: 3
- Collectible: Yes
Bishop

- Description
- When you play a card, this gains +1 Power.
- Abilities
- Power On Card Play
- Increase Power
- Stats
- Cost: 3
- Power: 1
- Collectible: Yes
Blade

- Description
- On Reveal: Discard a card from your hand.
- Abilities
- On Reveal
- Discard
- Stats
- Cost: 1
- Power: 3
- Collectible: Yes
Cable

- Description
- On Reveal: Put the bottom card of your opponent’s deck into your hand.
- Abilities
- On Reveal
- Add Card to Hand
- Add Card
- Stats
- Cost: 2
- Power: 2
- Collectible: Yes
Captain America

- Description
- Ongoing: Your other cards at this location have +1 Power.
- Abilities
- Ongoing
- Increase Power
- Stats
- Cost: 3
- Power: 3
- Collectible: Yes
Carnage

- Description
- On Reveal: Destroy your other cards here. +2 Power for each destroyed.
- Abilities
- On Reveal
- Destroy
- Power On Destroy
- Increase Power
- Merge
- Stats
- Cost: 2
- Power: 2
- Collectible: Yes
Cosmo

- Description
- Ongoing: On Reveal abilities won’t happen at this location.
- Abilities
- On Reveal
- Ongoing
- Disable Ability
- Stats
- Cost: 3
- Power: 3
- Collectible: Yes
Deathlok

- Description
- On Reveal: Destroy your other cards at this location.
- Abilities
- On Reveal
- Destroy
- Stats
- Cost: 3
- Power: 5
- Collectible: Yes
Devil Dinosaur

- Description
- Ongoing: +2 Power for each card in your hand.
- Abilities
- Ongoing
- Power On Hand Count
- Increase Power
- Stats
- Cost: 5
- Power: 3
- Collectible: Yes
Doctor Strange

- Description
- On Reveal: Move your highest Power cards to this location.
- Abilities
- On Reveal
- Move
- Stats
- Cost: 3
- Power: 3
- Collectible: Yes
Domino

- Description
- You always draw this card on turn 2, and not before.
- Abilities
- Draw Card On Round
- Stats
- Cost: 2
- Power: 3
- Collectible: Yes
Elektra

- Description
- On Reveal: Destroy a random enemy 1-Cost card at this location.
- Abilities
- On Reveal
- Destroy
- Stats
- Cost: 1
- Power: 1
- Collectible: Yes
Enchantress

- Description
- On Reveal: Remove the abilities from all Ongoing cards at this location.
- Abilities
- On Reveal
- Ongoing
- Disable Ability
- Stats
- Cost: 4
- Power: 4
- Collectible: Yes
Force

- Description
- On Reveal: Give the next card you play +2 Power.
- Abilities
- On Reveal
- Power On Card Play
- Increase Power
- Stats
- Cost: 2
- Power: 1
- Collectible: Yes
Groot

- Description
- On Reveal: If your opponent played a card here this turn, +3 Power.
- Abilities
- On Reveal
- Power On Card Play
- Increase Power
- Stats
- Cost: 3
- Power: 3
- Collectible: Yes
Heimdall

- Description
- On Reveal: Move your other cards one location to the left.
- Abilities
- On Reveal
- Move
- Stats
- Cost: 6
- Power: 8
- Collectible: Yes
Hulk Buster

- Description
- On Reveal: Merge this card with a random friendly card at this location.
- Abilities
- On Reveal
- Merge
- Stats
- Cost: 3
- Power: 4
Iron Fist

- Description
- On Reveal: Move the next card you play one location to the left after it reveals.
- Abilities
- On Reveal
- Move
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Klaw

- Description
- Ongoing: The location to the right has +6 Power.
- Abilities
- Ongoing
- Power On Location Position
- Stats
- Cost: 5
- Power: 4
- Collectible: Yes
Korg

- Description
- On Reveal: Shuffle a Rock into your opponent’s deck.
- Abilities
- On Reveal
- Add Card to Deck
- No Ability
- Add Card
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Kraven

- Description
- When a card moves here, this gets +2 Power.
- Abilities
- Move
- Power On Move
- Increase Power
- Stats
- Cost: 2
- Power: 2
- Collectible: Yes
Lady Sif

- Description
- On Reveal: Discard the highest-cost card from your hand.
- Abilities
- On Reveal
- Discard
- Stats
- Cost: 3
- Power: 4
- Collectible: Yes
Lizard

- Description
- Ongoing: -3 Power if your opponent has 4 cards here.
- Abilities
- Ongoing
- Power On Card Count
- Stats
- Cost: 2
- Power: 5
- Collectible: Yes
Mantis

-
Description
- On Reveal: If your opponent played a card here this turn, draw a card from their deck.
-
Abilities
- On Reveal
- Card Draw
-
Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Mister Sinister

- Description
- On Reveal: Add a Sinister Clone to this location with the same Power.
- Abilities
- On Reveal
- Add Card At Location
- No Ability
- Add Card
- Stats
- Cost: 2
- Power: 2
- Collectible: Yes
Moon Girl

- Description
- On Reveal: Duplicate your hand.
- Abilities
- On Reveal
- Duplicate Card
- Stats
- Cost: 4
- Power: 4
- Collectible: Yes
Morph

- Description
- On Reveal: Become a copy of a random card in your opponent’s hand.
- Abilities
- On Reveal
- Duplicate Card
- Stats
- Cost: 3
- Power: 0
- Collectible: Yes
Multiple Man

- Description
- When this moves, add a copy to the old location.
- Abilities
- Move
- Duplicate Card
- Stats
- Cost: 2
- Power: 3
- Collectible: Yes
Namor

- Description
- Ongoing: +5 Power if this is your only card here.
- Abilities
- Ongoing
- Power On Card Count
- Increase Power
- Stats
- Cost: 4
- Power: 5
- Collectible: Yes
Nova

- Description
- When this is destroyed, give your cards +1 Power.
- Abilities
- Destroy
- Power On Destroy
- Increase Power
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Onslaught

- Description
- Ongoing: Double your other Ongoing effects at this location.
- Abilities
- Ongoing
- Stats
- Cost: 6
- Power: 7
- Collectible: Yes
Professor X

- Description
- Ongoing: Lock down this location. (Cards can’t be added, removed, etc.)
- Abilities
- Ongoing
- Disable Location
- Stats
- Cost: 5
- Power: 3
- Collectible: Yes
Rocket Racoon

- Description
- On Reveal: If your opponent played a card here this turn, +2 Power.
- Abilities
- On Reveal
- Power On Card Play
- Increase Power
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Scarlet Witch

- Description
- On Reveal: Replace this location with a random new one.
- Abilities
- On Reveal
- Change Location
- Stats
- Cost: 2
- Power: 3
- Collectible: Yes
Spider-Woman

- Description
- On Reveal: Afflict all enemy cards here with -1 Power.
- Abilities
- On Reveal
- Decrease Power
- Stats
- Cost: 5
- Power: 7
- Collectible: Yes
Squirrel Girl

- Description
- On Reveal: Add a 1-Power Squirrel to each other location.
- Abilities
- On Reveal
- Add Card At Location
- No Ability
- Add Card
- Stats
- Cost: 1
- Power: 1
- Collectible: Yes
Strong Guy

- Description
- Ongoing: If your hand is empty, +6 Power.
- Abilities
- Ongoing
- Power On Hand Count
- Increase Power
- Stats
- Cost: 4
- Power: 4
- Collectible: Yes
Sword Master

- Description
- On Reveal: Discard a card from your hand.
- Abilities
- On Reveal
- Discard
- Stats
- Cost: 3
- Power: 6
- Collectible: Yes
Vatu The Watcher

- Description
- Once this is in your hand, you can see the unrevealed locations.
- Abilities
- Reveal Location
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
White Queen

- Description
- On Reveal: Draw a copy of the highest Cost card in your opponent’s hand.
- Abilities
- On Reveal
- Add Card to Hand
- Card Draw
- Add Card
- Stats
- Cost: 4
- Power: 6
- Collectible: Yes
Wolverine

- Description
- When this is discarded or destroyed, play it at a random location.
- Abilities
- Destroy
- Add Card At Location
- Discard
- Add Card
- Stats
- Cost: 2
- Power: 3
- Collectible: Yes
Yondu

- Description
- On Reveal: Remove the top card of your opponent’s deck.
- Abilities
- On Reveal
- Discard
- Stats
- Cost: 1
- Power: 2
- Collectible: Yes
Marvel Snap: Best Pool 1 Cards

While Pool 1 is somewhat the beginner’s Pool in Marvel Snap, there are Cards like Squirrel Girl, Elektra, Carnage, Captain America, Onslaught, and others, around whom you can build a deck that can get you easy wins. Here are some of more best Pool 1 Cards you must keep an eye on.
- Ant-Man
- Squirrel Girl
- Angela
- Ka-Zar
- Blue Marvel
- Sentinel
- White Queen
- Devil Dinosaur
- Namor
That is it. That concludes our guide on Marvel Snap Pool 1 Cards. For more on Marvel Snap, keep reading The Games Cabin.
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