News: EA: Dead Space 3 Infinite Item Glitch Was Deliberate

dead space 3Dead Space 3 released to mainly positive reviews, praising the gameplay and co-op modes, but lambasting EA for the inclusion of micro-transactions.

Sure enough, Dead Space 3 players have found a way around paying for items that should really just be there in the game, and are taking full advantage of the glitch that allows you infinite items.

Most of us thought that it would be a short-lived moment of joy, but the EA spinsters have come out in force to work their public relations magic/evil sorcery.

“The resource-earning mechanic in Dead Space 3 is not a glitch,” and EA representative told GameFront. “We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free. We’ve deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game. For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1-$3).”

There’s two ways to take this. One option is to accept the PR representatives spiel about it being a happy accident and that they purposefully included the “resource-earning mechanic” to give fans an alternative to paying.

The other is, they are really quite annoyed by this glitch, but considering the bad press they have received for including the micro-transactions in the game in the first place, they’re trying to look like the good guys.

Personally, I’m with the latter school of thought. EA are not known for giving anything away for free, let alone creating a way to bypass their own method of bringing in extra cash, something that stains the experience of Dead Space 3.

Still, it’s not being patched so loot away people, loot away and reap the rewards of EA’s “deliberate” glitch.

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What do you think about all this? Are EA playing the PR game? Or do you think it was really intended? Let us know in the comments below.

  1. Bahahahahaaaa! It looks like the team @ Visceral Games didn’t like EA’s micro transaction ploy! Still, the smarmy bastards found a way to turn the ‘glitch’ to their favor. Curse you, slippery, snake oil salesmen!

    1. Like almost all development teams under EA, they need to leave that shithole. Or all the development teams they have been exploiting need to stage an mutiny and throw all the coperate staff overboard. To bad Bioware doesn’t just run the entire company.

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