News: Sony Bend’s New Game Will Feature Mini-Games, Motion Systems; Possibly Using Unreal Engine

Not a lot is known about Sony Bend’s upcoming game, we’re not even sure what platform it’s coming to, though it has been strongly suggested that it’ll be releasing on the PS4.

Now we have a few new snippets of information thanks to job postings on the official PlayStation careers website.

One of the job postings for the role of Senior Game Programmer reads:

“Is a key contributor to the development of technology, systems and tools that support game design needs. This includes, but is not limited to game logic, character behaviors, state based animations selection, motion systems, scripted mini-games, physics systems, collision systems, rendering, particle effects, entities systems, camera logic, sound support.”

A couple of things stand out immediately, the first being the “motion systems” mentioned and the other being “scripted mini-games.” This could mean that Bend’s next game may feature some motion control of sorts, maybe via the PS Move or it could simply be related to the DualShock 4’s touchpad.

Another point of interest is that there’s to be “scripted mini-games,” though what they’ll entail remains to be seen, but there’s strong evidence that both points, along with those mentioned in the job posting will be developed using the Unreal engine as a separate post states that “strong understanding and familiarity with current UNREAL technology desired.”

Could Sony Bend’s next game be using the Unreal 4 Engine? It’s certainly possible.

Sony Bend are the team behind the popular Syphon Filter series as well as the PS Vita exclusive Uncharted: Golden Abyss. It’s been heavily rumoured that Bend would be returning to the Syphon Filter series but we’ll just have to wait and see.

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