Project Cars Dev Speaks on PS4 Issues, Day One Patch and How Quality is “F*cking Important”

Project Cars is only a few days away, our anticipation levels are sky high and our dreams are filled with petrol and tarmac.

According to players who have managed to get themselves an early copy of the upcoming racer, there’s a few problems that are causing a wee bit of annoyance.

Some players are reporting that the in-game motion blur isn’t performing as it should, causing the in-car view to be a bit of a mess at times with the drivers hands blurring around like a strobe show.

There’s also complaints that the PS4 version’s blurring is much more extreme that on the Xbox One.

The developers are aware of the issue, an issue they thought was corrected before the game went gold, but it’s also possible that the issue will still be present come release day.

It’s entirely possible that this is a geniune bug though – so was the capture from a video or from a shop running the game? If it’s from a shop it’s worth checking if the game has the D1P patch applied since it may already have been fixed.

Slighty Mad Studios have been quite active over on popular gaming forum NeoGaf, often answering the questions of the site’s users and taking in the feedback from the community to better their game.

One poster on the site questioned why the developers were bothering with the claims that there are visual discrepancies between the Xbox One and PS4 version (it’s mentioned by some that the PS4 version has some issues, check them for yourself here,and here, here.

The Slighty Mad team took the opportunity to answer quite openly and honestly, further showing their dedication and commitment to their product.

Because about what I’ve said about the hundreds of people that have looked at our game in the QA process etc etc before it was viewed by the public, there is a small possibility here that people might have spotted a geninue bug, so despite it being a minor thing in the scheme of things, I want to get to the bottom of it. Call me OCD but a few hours of feedback conversion to perfect a possible visible error to a few percent of people who pay for our game is f*cking important.

The team also revealed that the day one patch managed to get certified on the first attempt so the day one patch will indeed be a day one patch, not a day 13 or day 20.

Ha! This is actually down time for me – the game going gold was super cool and the D1P being certified earlier in the week on the first submission was great for the team. In the scheme of things we did our best and made it to the finish line. I don’t see bugs like the one under discussion as a big issue because with several million video views it’s only mentioned by a few people or in direct comparisons. But the info here is genuienly useful and will be actioned internally – and that’s how WMD always has worked – people providing videos/comparisons and setup conditions to allow the render or game team to fix stuff.

It’s always good to see developers taking the time to engage with their communities. These days it’s become a lot more formal with players being treated as customers, when in fact, most players are big fans and active supporters of their favourite franchises, studios and platforms of choice. Kudos to Slight Mad Studios.

Project Cars releases on May 7th in the EU, May 8th in the UK and May 12 in the US and Canada. If you’ve not pre-ordered your copy then you can do so here to get some extra DLC and some cheeky free delivery.

via Neogaf


    1. Nope, games like Mortal Kombat X ran at full 1080p and 60fps on PS4. Can’t wait to see a sequel that pushes the console even further.

      Oh you mean Xbone is weak as it couldn’t even run the same old Unreal 3 engine game at 1080p. I wonder what that team’s next game on Unreal 4 engine will run like on Xbone or how much the graphics CAN’T be pushed because of clear limitations the console is clearly showing in our faces, right now in 2015 and before.
      But please elaborate more on why you single out PS4 as being weak when there is clearly a winner in that area since Nov 2013.

    1. It’s one small bug… This game looks amazing (not just the looks but the CUSTOM FEATURES too?) and I respect em for delaying a game instead of rushing it like most companies do these days…

      Can’t fn wait for this game.

      1. I cant speak for everyone. I do know I am having more trouble with my PS4 crashing/not even starting with this game in my console. It seems that all the Gaming developers, are have trouble with “BOTH” consoles, evident by all the delays for release now!

        So a small bug, I think not!

  1. “There’s also complaints that the PS4 version’s blurring is much more extreme that on the Xbox One”

    According to propaganda spewing xbox fanboys.

    1. I personally dont care which is most powerful, it is all about games to me. Most people have PCs and can play the majority of games without owning a gaming computer. The people who pay for top end machines are in the minority

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