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Assassin’s Creed: Rogue Review (PS3, Xbox 360)

Graphics

Graphically you’re not looking at a master-piece but instead it’s more of the same. The same engine that powered Black Flag is utilised well and delivers a crisp, fresh look on the world.

Characters are animated superbly with the animations being lifted from Black Flag, which isn’t terribly bad. Black Flag featured some of the best animations within the series so it’s nice to see Ubisoft Sofia haven’t looked to do away with what works well.

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The different locals within Rogue are also a wonder to behold. Granted they look a little low-end compared to it’s next-gen counterpart, but judged on its own merits and giving leave for the platforms it was designed for, the misgivings can be overlooked – to an extent.

One thing I take issue with is the pop-in of characters and object that populate the games world. As was present in Assassin’s Creed: III, New York is plagued not just by rats, thieves and scallies, but also by characters changing their appearance in the blink of an eye. Running through the streets of New York presents a bustling world of character that draws you in and pleases the eye, but as you’re running towards NPC’s they frequently load into the game out of thin air then shift their shape by morphing into other clothes. It was a pain in the neck in Assassin’s Creed: III and it’s a pain in neck here.

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Other than the few complaints the game looks superb and is easily on par with it’s predecessors, even managing to excel in some respects thanks to the intriguing locations offered to players.


 

¬†Assassin’s Creed: Rogue could have been terrible, it could have been an awful quick cash-in by Ubisoft, but after a few hours of play I soon realised that I was still playing a fully-fledged Assassin’s Creed game. It’s easily one of the most interesting narratives within the series and the fan-service is prevelant.


Assassin’s Creed: Rogue will be available from November 11th for the PS3 and Xbox 360 with a PC release slated for early 2015. You can pre-order your copy from Amazon UK and get the Amazon-exclusive Commander Pack.


This review was conducted on the PS3 with a copy of the game the reviewer procured by himself.

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19 comments

        1. Hmmm, it depends on your personal opinion, I can’t really say that everyone will find the story to be the best, but like I say in the review, if you’ve followed the series and you’re a fan of the stories then you’ll be happy. And please, call me Chris :)

          1. Okay Chris! It’s just, ever since II the series has been going down in terms of story quality if you get what I mean? Brotherhood had a lot of potential, but the short development time left much to be wanted in the relatively short campaign.

            Revelations had beautiful finale, but was mostly forgettable with its Istanbul-coup de’tat tale. III was ruined for me by the overuse of timeskips and jarring transition from Haytham to Connor. And IV never really felt like it was going anywhere.

            Rogue and Unity both have interesting concepts, but I’m really interested in a tale about Shay’s revenge.

  1. Bullshit ‘review.’ Game was only released today and Ubisoft’s review embargo still hasn’t been lifted. So you’re either violating an agreement with them so you’ll never get a review copy ever again, or you’re full of shit and haven’t played the game. Given the shitty grammar throughout, my guess would be the latter.

    1. Yes the game only came out today, but I’ve had my copy since before release and it didn’t come from Ubisoft do there was no embargo for this site. If you still feel the need to swear and make personal attacks, please be man enough to do it in person, or better still; grow up.

  2. Bullshit ‘review.’ Game was only released today and Ubisoft’s review embargo still hasn’t been lifted. So you’re either violating an agreement with them so you’ll never get a review copy ever again, or you’re full of shit and haven’t played the game. Given the shitty grammar throughout, my guess would be the latter.

  3. Unity is a glitchy, low framerate ridden MESS. It’s not even playable, after a day one patch. Not sure what game some critics on metacritic were playing but i’s horrid. They tried pushing the graphics on two systems that can’t even handle it at 900p, which doesn’t give much hope for next gen only games of the future, trying for 1080p. And also the gameplay is just as bad. Nothing new, chase, be chased, kill, be killed, same ole same ole. Rogue has fresh ides, good graphics (for what it is), a great story line, a basic extension of BF, but even better IMO. You play in a great free roaming location. And it’s just a fantastic game overall. Take my advice, dust off your 360/ps3 and get gaming on it for another year or so. If they even make games run great on Ps4/Xbone. This isn’t the first time we’ve seen all new games perform better on last gen, than current/next gen because they push them to the limits, they can’t handle. That’s a shame the few reviews on Unity are all about the amazing graphics. When the game is totally unplayable. I rented it, so I know, and also read all the horrid reviews on the game. Even on PC is runs horribly, and crashes constantly. I rest my case.

  4. I’m following the advice from the review, playing Rogue first then moving onto Unity. I never know, they may have a fix out for Unity by the time i get around to it.

    Good review for the game none the less. I’ve played a few hours and i’m impressed, especially seeing some locations i’ve not seen since III (the Homestead for example).

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