Project Cars Xbox One Getting 4-7% Performance Increase; First Party Reasons for No Lobby Browsers

Project Cars launched in the UK and Europe last week to fairly positive reviews, though not everything has been a smooth ride to the finish line.

The Xbox One version of Project Cars has come under fire for the lack of decent multiplayer options and the fact that players can’t join lobbies but are instead thrown into random races with random folks. It’s a bit of a pain in the neck and is causing a little bit of upset with Xbox One users lashing out at the developers.

Turns out it’s not the developers fault, but instead that lies with Microsoft.

One of the team behind Project Cars recently posted on the game’s official forums that due to “first party reasons we can’t offer a lobby browser on XB1″, going to on assure players that the team “are looking into ways to improve the XB1 matchmaking.”

Crikey. What’s gone on there? The developers aren’t willing to share the exact reasons why the Xbox One edition doesn’t come with multiplayer lobbies, but at least you know where to direct your questions from here on out.

It’s not all bad though as the team are still working behind the scenes to push out new updates, one of which will be coming soon for the Xbox One.

“We are working hard to address issues raised on the initial release. Stay tuned … I can tell you that Xbox One will gain at least 4-7% performance in a patch shortly and address some of the controller issues,” said the developer, assuring players that “we will look for improvements.”

Source 1, Source 2

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