Our Berserker Lost Ark class guide covers everything you need to know about this Gunner subclass, including its overall role in the team, its strengths and weaknesses, some tips, and more. Lost Ark allows you to control a number of classes, who all come with different benefits in PvE and PvP content. So if you want a breakdown of the Berserker Lost Ark class, we’ve got you covered below.
Berserker Class Guide Overview
The Berserker in Lost Ark is a Warrior type that wields a gigantic Greatsword. Their musical instrument is a War Horn. The Berserker is a Pure melee DPS class.
Their Identity Gauge, the Fury Meter, fills up upon successful hits to enemies. Once full players can activate it to enter Fury Mode. Upon activation the Berserker glows red, has increased attack and movement speeds and critical rate, and access to another ability: Bloody Rush. There is a cooldown period, Impairment, where the Berserker cannot enter Fury Mode again for 30 seconds.
There’s not much more to say, they are big hulking behemoths that hit hard and hit fast.
Role of a Berserker
Berserkers are a pure DPS class in Lost Ark. In PvE, they excel at sustained and burst damage to the boss. In PvP, they are the main source of damage on a team, and when left alone to combo their abilities, their targets will take a lot of burst damage.
Strengths
- High Damage
- Straightforward and easy class to learn
Weaknesses
- No Party Synergy (no party buffs)
- Not much utility
Skills
The following table is a list of all Lost Ark Berserker Skills that you will unlock and at which level you will do so.
Level | Icon | Skill Name | Cooldown (seconds) | Type | Description |
10 | Assault Blade | 5 | Normal | Perform a diagonal slash to inflict 201 total Damage. | |
10 | Crime Hazard | 9 | Normal | Jump and swing your greatsword to inflict 114 Damage and launch foes into the sky, then strike down to inflict 212 Damage and knock them down. | |
10 | Double Slash | 6 | Normal | Swing your greatsword in the shape of X, inflicting 111 and 111 Damage for each swing. | |
10 | Finish Strike | 18 | Normal | Thrust your greatsword down, inflicting 654 Damage. | |
10 | Shoulder Charge | 14 | Normal | Charge 7 meters toward the target location and inflict 151.5 Damage to foes in the path. | |
10 | Whirlwind | 24 | Holding | Spin around for 3s to inflict up to 799.2 Damage. | |
12 | Power Break | 18 | Normal | Concentrate your strength into your greatsword to inflict 468 Damage to nearby foes and knock them back. | |
14 | Tempest Slash | 24 | Combo | Charge 4 meters toward the target location and slash at foes, inflicting 181 Damage and launching them into the air. Use as a combo to deliver a spinning attack, inflicting 126 and 126 Damage before landing a downward blow, inflicting290 Damage. | |
16 | Mountain Crash | 12 | Normal | Stomp the ground with one foot to attack all foes within a 4 meter radius with 194 [Earth] Damage, inflicting Earthquake on them for 2s. | |
18 | Diving Slash | 16 | Point | Leap up to 8 meters to the target location and strike downward, inflicting 182 Damage and launching foes into the air. | |
20 | Chain Sword | 15 | Normal | Perform a diagonal upper slash, inflicting 175 Damage and launching foes into the air. | |
20 | Hell Blade | 36 | Holding | Thrust your greatsword into the ground, inflicting 65 Damage. Hold for 1.5ss to attack 6 times to inflict 195.3 Damage. Hit the Perfect Zone to deliver a finishing blow that inflicts 1040 Damage and launches foes in the air. | |
24 | Wind Blade | 20 | Normal | Swing your greatsword and charge through foes, inflicting 582.6 Damage. | |
28 | Maelstrom | 15 | Combo | Thrust your greatsword into the ground, inflicting 251 Damage. Then pull it out and send forth a shockwave, pulling targets and inflicting 166 Damage. | |
32 | Strike Wave | 36 | Charge | Concentrate energy on your greatsword and release it forward, cleaving the ground. This skill can be charged for 0.8s to inflict 472 Damage before being fully charged, and 1180 Damage when overcharged. | |
36 | Red Dust | 30 | Normal | Swing your greatsword upward, inflicting 475 Damage. On a successful hit, foes take +12.0% Damage for 6s. | |
40 | Sword Storm | 30 | Normal | Jump while spinning counter-clockwise and smash the ground to create a storm of swords, inflicting 822 Damage and knocking foes down. | |
50 | Aura Blade | 16 | Normal | Quickly slash the space and spread a wave of energy that attacks ranged foes, inflicting 394 Damage. |
Level | Icon | Skill Name | Cooldown (minutes) | Type | Description |
50 | Berserk Fury | 5 | Charge | Infuse your greatsword with power to create Berserk Fury and deliver a powerful strike. You need to charge this skill to complete Berserk Fury, and the Damage will become more devastating at higher charge levels: 111 Damage when undercharged, 111 Damage on Level 1, and 111, and 111 Damage when overcharged. Attack range also increases according to the charge level. | |
50 | Chain of Vengeance | 5 | Normal | Release chains of energy to inflict 111 Damage, then pull foes in again inflicting 111 Damage. A massive explosion occurs immediately afterward, knocking foes away and inflicting 111 Damage. |
Berserker Levelling Guide
We recommend that you try out all the skills and play whatever is the most fun for you. However, if you just want to speed up the process (maybe that’s the most fun for you) or you’re tying to power through levelling an alt, follow this level by level breakdown of what skills to use and level up and which tripods to activate.
You can swap between saved skill tree slots whenever for free (even in combat as long as no skills are on cooldown). It’s recommended to use both your skillbook slots, choose abilities based on this: one for AoE (packs of normal enemies) and one for Single Target (Boss/Elites).
(If you don’t want to bother constantly adding and removing skill points every level as you test things out just follow this guide)
Skill Progression
At early levels use all the abilities you have available, try them all out and see what works best for you. Wind Blade and Powerful Swing are good options for fillers, but replace them when you get to higher levels.
The hardest hitting ability we have is Finish Strike so focus on getting that to 10 once you’re level 20. Whirlwind is an excellent AoE ability, so that will be the next priority. Following that we put points into Hell Blade, Strike Wave, then Tempest Slash.
For Mobility: Whenever possible, put extra points into Shoulder Charge up to level 4 for the first Tripod 1: Excellent Mobility. This is one of your best mobility skills, so use it often travelling between packs of enemies. At Level 18 you get Diving Slash with Tripod 1: Excellent Mobility or Quick Preparation, and Tripod 2: Swift Move if you have spare points leftover from the main skills. At level 41 you’ll have enough points to keep Hell Blade the first Tripod 1: Leap; this is another great movement ability that you’ll want to have excess points in . Additionally, for even more movement
Below is a Berserker Skill Levelling chart that shows progression of skill points and their Tripods.
Level | Icon | Skill Name | Skill Level | Tripod 1 | Tripod 2 | Tripod 3 |
11 | Shoulder Charge | 4 | Excellent Mobility | |||
12 | Whirlwind | 4 | Sustain Enhancement | |||
13 | Finish Strike | 4 | Tenacity | |||
14 | Tempest Slash | 4 | Quick Preparation | |||
20 | Finish Strike | 10* (remove points from everything else) | Tenacity | Weak Point Detection | Kill Confirm | |
24 | Whirlwind | 7 | Sustain Enhancement | Cracked Blade | ||
28 | Hell Blade | 7 | Leap | Melt | ||
30 | Whirlwind | 10* (remove points from Hell Blade) | Sustain Enhancement | Cracked Blade | Vacuum Slash | |
32 | Strike Wave | 5 or 6 | Wave | |||
33 | Strike Wave | 7 | Wave | Limit Break | ||
36 | Hell Blade | 7 | Leap | Melt | ||
38 | Strike Wave | 10* (remove points from Hell Blade) | Wave | Limit Break | Earth Flip | |
41 | Hell Blade | 7 | Leap | Melt | ||
43 | Tempest Slash | 7 | Quick Preparation | Enhanced Strike | ||
44 | Hell Blade | 10* (remove points from Tempest Slash) | Leap | Melt | ||
47 | Tempest Slash | 7 | Quick Preparation | Enhanced Strike | ||
49 | Tempest Slash | 10 | Quick Preparation | Enhanced Strike | Storm Slash |
Gear
Just equip the highest Item Lv. item you find. Focus on Agility for increased movement speed, reduced casting time, and faster skill cooldowns. Secondly, your next best stat is Specialization.
Berserker Solo PvE Build
Here’s the general strategy for Berserkers Chaos Dungeons, Tower Event, and solo Quests. Focus on grouping up enemies and using AoE abilities.
For this build, the change here is the focus on the skill Whirlwind, you have great mobility with this skill in general and at level 10 it does significantly more damage.
As usual, you’ll want to try out using buffing skills primarily Red Dust for crit rate. Alternatively, Chain Sword (Tripod 1: Vital Point Strike) or Mountain Crash (Tripod 2: Swift Attack Prep) can work too. Then use the heavy hitter damaging skills like Hell Blade and Finish Strike.
Using your Awakening Skill: Chain of Vengeance after Red Dust or Chain Sword, with enough crit, can usually one shot bosses.
Berserker Solo Content Stat Priority
Firstly, your stats should be more focused on Specialization. Secondly, Crit.
Berserker PvE Build
This build requires 312 Skill Points which will require the collecting a few extra skill points from Shushire and Rohendel if you have it unlocked.
Icon | Skill Name | Skill Level | Tripods | Notes |
Shoulder Charge | 4 | 3 | Movement | |
Red Dust | 10 | 1 1 1 | Tripod 2: Vital Point Strike – Crit Buff | |
Finish Strike | 10 | 1 3 2 | Damage | |
Hell Blade | 10 | 2 1 1 | Damage. Tripod 1: Leap – Mobility | |
Tempest Slash | 7 | 1 3 | Damage. Optional Tripod 1: Quick Preparation – Cooldown Reduction | |
Strike Wave | 10 | 1 2 2 | Damage | |
Whirlwind | 10 | 2 3 1 | AoE Damage | |
Sword Storm | 10 | 2 1 1 | AoE Damage |
Berserker PvE Party Build
Here’s a good build to start from for Berserkers Guardian Raids, Chaos Dungeons and Abyss Dungeons in a group setting.
Largely the focus with these skills is single target damage. We take Mountain Crash and Chain Sword for those Self Buffs to Crit and attack speed.
Berserker PvE Raid Stat Priority
Firstly, your stats should be more focused on Specialization. Next stat would be Crit.
Berserker PvE Party Skills Build
This build requires 312 Skill Points which will require the collecting a few extra Skill Points in Shushire and Rohendel.
Icon | Skill Name | Skill Level | Tripods | Notes |
Shoulder Charge | 4 | 3 | Movement | |
Red Dust | 10 | 1 1 1 | Tripod 2: Vital Point Strike – Crit Buff | |
Finish Strike | 10 | 1 3 2 | Damage | |
Hell Blade | 10 | 2 1 1 | Damage. Tripod 1: Leap – Mobility | |
Tempest Slash | 10 | 1 3 1 | Damage. Optional Tripod 1: Quick Preparation – Cooldown Reduction | |
Strike Wave | 10 | 1 2 2 | Damage | |
Mountain Crash | 7 | 1 2 | Tripod 2: Swift Attack Prep – Attack Speed Buff | |
Chain Sword | 10 | 1 3 1 | Self Crit Buff: Tripod 1: Vital Point Strike – Crit Buff Tripod 3: Quick Preparation – Reduced damage but Cooldown Decreased |
Mayhem / Madness
I quickly want to mention that there is a change to the class engraving Madness. We don’t know if that will be coming to the NA/EU release. But the gist of it is that you stay in the Identity Skill Fury, however your health is reduced to 25%. Don’t worry as you will take 65% less damage now. This means that potions are highly effective and economical.
For stats, you no longer need High Specialization to get into Fury mode and make it last longer. Instead, you focus on Crit and Swiftness.
For Skills, there are a number of Tripods that increase damage when your health is below 50%. Such as Hell Blade Tripod 2: Deadly Blow. Finish Strike Tripod 2: Finishing Blow. Sword Storm Tripod 3: Flame Storm.
Additionally, the engraving Champion’s Tenacity, is now quite useful. Lv. 3: Outgoing damage +16% at 50% or lower HP. With no negative effect, it’s a safe choice over Grudge or Cursed Doll.
Here is a video explaining it in detail:
Berserker PvP Guide
In Player versus Player Arenas, Berserkers put a lot of pressure on their targets. They are one of the easiest classes to pick up and learn, they do one thing: Damage. They are easy to combo their abilities and has really high damage in PvP.
You’ll want to try to enter Fury mode as quickly as possible, that means using your Awakening Skill: Chain of Vengeance soon, after charging in and then stunning with a Sword Storm. While in Fury mode, you can Shoulder Charge into auto-attack to stagger and finish off enemies.
PvP Stats
- 933 Swiftness
- 317 Domination
Berserker PvP Skills Build
Feel free to change whatever skills you like depending on your playstyle and how you see fit.
A quick combo in this build that usually hits:
- Shoulder Charge or Wind Blade >
- Mountain Crash >
- Red Dust >
- Finish Strike
or chase an enemy down and lock them out with:
- Shoulder Charge >
- Tempest Slash >
- Wind Blade >
- Mountain Crash >
- Red Dust >
- Finish Strike
The key to bursting down an enemy is making sure they have already used their “Get Up” spacebar ability.
You can also play around with Level 10 of Shoulder Charge for Tripod 3: Earthquake Effect for an additional stun.
Below is a general Berserker PvP build that is a great foundation to build upon.
Icon | Skill Name | Skill Level | Tripods | Notes |
Shoulder Charge | 7 | 3 2 | Mobility Tripod 2: Chain Charge – 2 uses | |
Finish Strike | 10 | 1 3 2 | High Damage Combo Finisher | |
Tempest Slash | 10 | 2 2 1 | Knock Up | |
Mountain Crash | 10 | 1 2 | Stun Tripod 2: Swift Attack Prep – Attack Speed buff | |
Diving Slash | 7 | 2 1 | Mobility, Knock up | |
Wind Blade | 10 | 3 3 2 | Mobility Tripod 2: Focus – Fury Meter | |
Red Dust | 10 | 2 3 1 | Damage | |
Sword Storm | 10 | 1 3 2 | Stun Tripod 3: Earthquake Wave – Stun |
Here’s Youtuber Pum with some extraordinary 3v3 PVP.
Best Berserker Engravings
Berserker’s engravings are straightforward, you want at least 1 level in Berserker’s Technique, then focus on Grudge level 3 and Keen Blunt Weapon level 3. Anything remaining can go into Raid Captain, Cursed Doll or Awakening.
Once we know what the effects of the class Mayhem Engraving will have we’ll update this list to include a build for that.
Mandatory
Icon | Engraving | Description | Source |
Berserker’s Technique | Lv. 1: While bursting, Crit Damage +30%. Negates Exhaustion after Burst ends. Lv. 2: …+40%… Lv. 3: …+50%… | Guardian Raid Abyss Dungeon | |
Grudge | Lv. 1: Damage +4% to Boss or above monsters. Damage -20% from Boss or above monsters. Lv. 2: Damage +10%. … Lv. 3: Damage +20% … | Chaos Dungeons Cube | |
Keen Blunt Weapon | Lv. 1: +10% Crit Damage but your attacks have a chance to deal Damage -20%. Lv. 2: +25% Crit Damage… Lv. 3: +50% Crit Damage… | Chaos Dungeons Cube |
Optional
Icon | Engraving | Description | Source |
Raid Captain | Lv. 1: Outgoing Damage +10% of basic Move Speed bonus percentage. Lv. 2: Outgoing Damage +22% … Lv. 3: Outgoing Damage +45% … | Chaos Dungeons Cube | |
Cursed Doll | Lv. 1: Atk. Power +3%. Healing -25%, natural recovery excluded. Lv. 2: …+8%. … Lv. 3: …+16%. … | Chaos Dungeons Cube | |
Awakening | Lv. 1: Awakening Skill Cooldown -10%. +1 maximum use. Lv. 2: Awakening Skill Cooldown -25%. +2 maximum uses. Lv. 3: Awakening Skill Cooldown -50%. +3 maximum uses. | Chaos Dungeons Cube |
Gear Sets
Below is a list of all the gear sets and their bonuses that available to Tier 1 Berserkers. You can mix and match 2-Set bonuses using 2 or 3 different ones. Depending on your playstyle and what’s available to you, you may want to take two 2-set bonuses instead of a full 5-set Bonus. You can also have one set for Chaos Dungeons and other Solo Content, and another for Guardian Raids and other Group Content.
Item Level | Rarity | Set Bonus Name | Effects | Source |
385 | Relic | Dark Night | 2-Set: When attacking a foe, 30% chance for +8% Atk and Move Speed for 6s. (Cooldown: 3s) 5-Set: Increases Crit Rate by 40%, but decreases Crit Damage by 40%. | Chaos Dungeon Rohendel (Welcome 3) Chaos Dungeon Rohendel (Nightmare 1-4) |
385 | Relic | Phantom Memory | 2-Set: Attack Speed and Move Speed +5% 5-Set: Increases Damage with an Awakening Skill to Seed or lesser monsters by 60%. Increases Damage to Challenge or lesser monsters by 60% when hitting them with an Awakening Skill for 10s. (Cooldown: 60s) | Chaos Dungeon Rohendel (Welcome 3) Chaos Dungeon Rohendel (Nightmare 1-4) |
385 | Relic | Void Afterimage | 2-Set: Decreases damage taken by 30% when HP is below 30%. +15% Atk. Speed and Move Speed, +10% Skill Cooldown. 5-Set: When hitting a foe with a normal attack, +15% Additional Damage for 3s (Cooldown: 1s) | Chaos Dungeon Rohendel (Welcome 3) Chaos Dungeon Rohendel (Nightmare 1-4) |
340 | Legendary | Awakened Hatred | 2-Set: Combat Resource Recovery Speed: +30% 5-Set: Crit Damage +25 | Abyss Dungeon (Corridor of the Twisted Lord) Abyss Dungeon (Hildebrigne, Dream Palace) |
340 | Legendary | Boisterous Elemental | 2-Set: Increases Attack Speed and Move Speed by 4% for 6s, up to 8% when attacking monsters Boss rank or above. (Cooldown: 3s) 5-Set: Increases damage to monsters Boss ranked or above by 12%. | Abyss Dungeon (Corridor of the Twisted Lord) Abyss Dungeon (Hildebrigne, Dream Palace) |
340 | Legendary | Dense Confusion | 2-Set: Attack Speed and Move Speed +4% 5-Set: Crit Rate +15% | Abyss Dungeon (Corridor of the Twisted Lord) Abyss Dungeon (Hildebrigne, Dream Palace) |
340 | Legendary | Enraged Nature | 2-Set: Move Speed +8% 5-Set: Atk. Power +4% for 8s, up to 12% when attacking a monster Boss ranked or above. (Cooldown: 3s) | Abyss Dungeon (Corridor of the Twisted Lord) Abyss Dungeon (Hildebrigne, Dream Palace) |
340 | Legendary | Mist | 2-Set: Decreases damage taken from Normal ranked monsters by 20%. 5-Set: Increases damage dealt to monsters Challenge rank or below by 15%. | Abyss Dungeon (Corridor of the Twisted Lord) Abyss Dungeon (Hildebrigne, Dream Palace) |
302 | Epic | Ancient | 2-Set: When hit while HP is below 20%, restores 3% of Max HP for 15s each time you hit a Normal monster. (Cooldown: 60s) 5-Set: Increases damage by 17% when hitting 3 or more foes. | Abyss Dungeon (Valley of Beasts) Abyss Dungeon (Spirit of the Necromancer) |
302 | Epic | Rugged Valley | 2-Set: Move Speed +8% 5-Set: Atk. Power +4% for 8s, up to 12% when attacking a monster Boss ranked or above. (Cooldown: 3s) | Abyss Dungeon (Valley of Beasts) Abyss Dungeon (Spirit of the Necromancer) |
302 | Epic | Seraphic Oath | 2-Set: Attack Speed +8% 5-Set: Additional Damage +10% | Abyss Dungeon (Valley of Beasts) Abyss Dungeon (Spirit of the Necromancer) |
302 | Epic | Stalwart Years | 2-Set: Attack Speed +8% 5-Set: Additional Damage +10% | Abyss Dungeon (Valley of Beasts) Abyss Dungeon (Spirit of the Necromancer) |
Why not also check out our Lost Ark Gunslinger builds, which covers everything you need to know about the class, including the best skills and engravings.