
Guardian Raids and Abyss Dungeons are instances in Lost Ark that have a group of players enter an area to take down a single strong Boss enemy. In this guide, we’ll go over the best Gunlancer Builds for Raids. The primary goal of the skill selections is focusing on the use of Single Target skills and Tripods that deal more damage to Boss type enemies. Also making use of party synergy buffs to improve the effectiveness of your groups skills.
These battles start out fairly easy, but by the later stages of the game are the most difficult content the game has to offer. You will definitely want to choose a good group to attempt to clear this content and progress your character further. This guide will help you choose the best Stats, Skills, Tripods, Runes, and Strategies for getting in and out with ease.
Back to the Gunlancer Main Guide.
Solo Knight Raid Build
This build is more focused on dealing damage and less on survivability. However, it still has better survivability when compared to other classes. There are many skills that have high Stagger and Part Break damage and also require attacking from the front.
The Gunlancer has a skill that basically let’s them ignore many heavy hitting boss skills with a properly timed Counter Gunlance.
They also provide the party with a shield from Nellasia’s Energy. And additionally, Buffs for the party to increase damage to the boss.
The Gunlancer has a short backstep as their Spacebar Dodge. It may seem weird and less useful, but because of their frontal positioning requirement, it aids in maintaining the close ranged attacks. It is important to know the Bosses well before fighting them in a full frontal assault as they have less survivability than the Combat Readiness build.
DPS Strategy
To be an effective party member in Raids here’s the general strategy for DPS Gunlancers:
Here’s the general strategy for Gunlancers who choose a more Damage focused playstyle through the use of the Solo Knight engraving. The majority of your damage will be in a short burst window when your four main abilities are ready. Apply the Buffs and Debuffs then use damaging skills. Here’s the burst rotation:
- Shout of Hatred
- Bash
- Surge Cannon
- Charged Stinger
If you have time before the buff from Shout of Hatred has worn off
If you have time before the buff from Shout of Hatred has worn off you can add Fire Bullet after Charged Stinger. You can also use Bash 2 more times between each burst as it has a 10 second cooldown. Also, if you know there is no counter mechanic coming up, add Dash Upper Fire to the burst rotation. Counter mechanics have an internal cooldown of 30 seconds.
To ensure the damage makes contact, use the Gunlancer’s Identity Skill Defensive Stance before the Burst damage rotation to ensure you will not be interrupted.
Awakening
Which awakening you choose is up to you, should your party want a more defensive approach, choose Guardian’s Protection. Should you want more party damage choose Lance of Judgment.
Combat Stats
Swiftness / Crit: Specialization doesn’t benefit Lance (Red) Skills so Swiftness helps with faster movement and attack speed with faster cooldowns. Crit is a secondary stat to improve damage.
Engravings
Mandatory
These engravings are the highest priority for getting to Lv. 3.
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Optional
Spirit Absorption, Master Brawler and Combat Readiness all provide bonuses without any drawbacks. Combat Readiness at Lv. 1 is sufficient for the enhanced shield and damage. Cursed Doll and Keen Blunt Weapon are also good DPS choices, but have drawbacks
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Runes
Runes are extra items that improve skills. You can equip Runes from the list of ones you’ve collected. They are usable across all the characters on the same server.
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DPS Build - 252 Skill Points
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DPS Build - 296 Skill Points
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DPS Build - 336 Skill Points
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Combat Readiness Raid Build
The Combat Readiness Build focuses greatly on absorbing and mitigating damage for themselves and their party. Their damage increases when they get hit while in defensive stance. And most abilities are benefit from attacking the boss from in front. They have great Stagger damage.
The second role they provide to the party is shielding, mitigating damage, and providing damage enhancements.
However, their mobility is lower overall and they have to be in melee range to be effective in combat.
The Gunlancer has a short backstep as their Spacebar Dodge. It may seem weird and less useful, but because of their frontal positioning requirement, it aids in maintaining the close ranged attacks.
Tank Strategy
To be an effective party member in Raids here’s the general strategy for Combat Readiness Gunlancers:
Here’s the regular burst rotation that also doubles as the stagger rotation:
- Shout of Hatred
- Bash
- Guardian’s Thunderbolt
- Shield Charge
- Leap Attack 1
1 Replace Leap Attack with Surge Cannon (Tripods 3-3-2) for bosses with a harder Stagger mechanic.
Be sure to save Dash Upper Fire to Counter the boss when it glows with a blue highlight. And have Counter Gunlance ready to soak up a big damaging ability.
And Finally, there’s not much of a need to dodge the boss’s regular attacks. However, for special boss abilities make sure the Identity Skill: Defensive Stance is on and have Nellasia’s Energy ready to mitigate damage to the party.
Awakening
Which awakening you choose is up to you, should your party want a more defensive approach, choose Guardian’s Protection. Should you want more party damage choose Lance of Judgment.
Combat Stats
Specialization / Swiftness: this build revolves around General (Blue) Skills which all benefit from Specialization. Building more Identity Gauge also helps to have Defensive Stance ready when it’s needed. Then **Swiftness** for faster movement and skill cooldown reduction.
Engravings
Mandatory
Players should prioritize on unlocking Combat Readiness Lv. 1 class engraving at first. Its higher levels do not provide greater power over the higher levels of other engravings.
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Optional
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Runes
Runes are extra items that improve skills. You can equip Runes from the list of ones you’ve collected. They are usable across all the characters on the same server. Check out our Rune Guide here to find out more about the Rune System in Lost ark.
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Tank Build - 252 Skill Points
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Tank Build - 296 Skill Points
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Tank Build - 336 Skill Points
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