Live Fire is an Arena Multiplayer map in Halo Infinite. It is an outdoor training facility. There are no bases or symmetry. Team 1 starts in the Canal on the Lower Left side of the map. Team 2 starts in the House on the Upper Right side of the map.
We’re going to give you a complete overview of the Live Fire map that will help you communicate with your teammates the total annihilation of your enemies. Here we go over every weapon spawn location on Live Fire in Halo Infinite, as well as any other important information and tips you might find useful.
Follow through to the video at the end if you need any additional clarification of where any of these spawn locations are as we walk through each location.
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Map Layers
Click through slideshow to cycle through different the layers of the map.
Game Modes
Slayer
Slayer is Halo’s Deathmatch mode; first team to 50 points wins. Team kills and suicides are worth negative points. 12 minute duration.
Oddball
In Oddball players earn points while holding the Oddball (the flaming skull). 1 Point is given every second of carrying the Oddball. 100 points are needed to win. The Oddball is located in the Tunnel under the Hallway. The Oddball takes 2 melee hits to kill; and it attacks faster than regular melee. Players cannot sprint while carrying the Oddball. If the Oddball is dropped off the map it will respawn at the initial location in 3 Seconds

Strongholds
In Strongholds players must stay within 1 of 3 zones to capture the point. Once a point is captured, the player doesn’t need to stay within it’s boundaries to gain points. Points can be paused from earning when they are contested. When a team controls 2 Strongholds they will gain 1 point per second. When a team holds all 3 Strongholds their team will earn 2 points per second. The score to win is 200 points. On Live Fire, the Strongholds do not change locations.



Map Features
There is a Hallway that is a bridge between the two sides with a Tunnel underneath. At the top of the map there is a Turbine in an open field. At the bottom of the map there is a Green Building in an open Yard.



Given the small size of Live Fire there are no Vehicles on this map.
Weapon Spawn Locations
Halo Infinite spawn locations always stay in the same place, however the item that will spawn can change from game to game. They tend to stick to the same few items at one location but will remain the same weapon throughout the game. The Pistol Spawn Point will always spawn different types pistols: Plasma pistol, Sidekick, Mangler. The Warthog Spawn Point will either spawn the Rocket Hog or the Minigun Warthog, etc.
All weapons are available at the start of the match. Upon Picking Up a weapon (or Refilling the ammo or energy if already equipped), a 30 Second timer will begin before the weapon will be refreshed. This does not include Power Weapons, they have their own timer interval.
Pistol
The Pistol spawn point will either have the Plasma Pistol, Mangler or Disruptor. They are located in the Canal and on the Overlook.


Tactical Rifle
The Tactical Rifle spawn points will either have the BR75 Battle Rifle or the VK78 Commando. There are two places where it will spawn: one in the Nest between the Yard and Canals. The Second one is in the House Elbow, near the exit towards the Yard


SMG
The SMG spawn point will either have the Needler or the Sentinel Beam. It is located behind the Turbine.


Pulse Carbine
The Pulse Carbine has two spawn points. One is located in the Tower above Canal. The other is located in House by the House Window




Shotgun
The Shotgun spawn point will have either the Heatwave or the CQS48 Bulldog. It is located in the Tunnel. The chute from above at Hallway places you directly in front of it.



Power Weapons
The Power Weapons spawn point will have either the Skewer or the S7 Sniper Rifle. It is located on the Hallway. Once taken, they will spawn again at 3 minutes intervals. An icon in the UI will appear when there are 30 seconds until it spawns. At 10 seconds the announcer will say when a Power Weapon will soon be available.


Equipment Spawn Locations
Drop Wall
The Drop Wall is located in the field with the Brutes training dummies.


Repulsor
The Repulsor is located in front of the Green Building in the Yard.


Power Equipment
The Power Equipment spawn point will have either the Active Camo or the Overshield. On Live Fire, it is located on the Turbine. It is in a highly exposed and accessible location. It can be seen from many directions: House, House Window, Overlook, Tunnel, Platform (access from Hallway) or from Tower.


Grenade Spawn Locations
Frag Grenade
The Frag Grenade spawn point will have 2 Grenades at each location. They are located under the Tower on the same level as Hallway. Another spawn location is on the Overlook section look out to Turbine.


Plasma Grenade
The Plasma Grenade spawn point will have 2 Grenades at this location. It is located on the central Platform in the field that has the Brutes training dummies and the Turbine with the Overshield.


Spike Grenade
The Spike Grenade spawn point will have 2 counts of Grenades. It is located on the lower platform of the Green Bend behind the Green Building in the Yard.


Here is the Full Map with all labels. Note that this is only the Middle Level showing the Hallway, please refer to the above slideshow for multiple levels.
