Diablo II: Resurrected (D2R) Complete Act 3 Guide

Diablo II Resurrected Complete Act 3 Guide

Welcome to our Act 3 Guide for Diablo 2 Resurrected (D2R). Here we will lay out all the questions, tips and tricks to complete Act 3 with ease.

Act III – Kurast Docks

Act III - Kurast Docks
Act III – Kurast Docks
  1. Ormus – Sells Potions and Caster Weapons
  2. Cain – Identifies Items, quest Npc
  3. Hratli – Repairs armor and sells basic weapons and armor
  4. Meshif –  Takes you back to act 2, Quest Npc
  5. Asheara – Act 3 Mercenaries
  6. Alkor – Sells antidotes, Quest Npc, Gamble option
  • S. Stash Location – Store your items here
  • WP. Waypoint Location

Quests in Act 3

Quests in Act 3
Quests in Act 3

The Golden Bird (Quest #1)

  • Location – Spider Forest
  • Waypoint – Spider Forest
  • Objective – Recover the Jade Figurine
  • Rewards – Permanent 20 Health Point Potion

The Golden Bird is the first quest of Act III. It is started by recovering A Jade Figurine from one of the random unique monsters in the forest.

Once you have restocked in town and are ready to start Act III, head outside of town into the Spider Forest.

Once you are in the forest, search around the area for the waypoint. It is usually right outside of the Arachnid Lair 1. While searching for the waypoint, kill unique mobs until the Jade Figurine drops.

A Jade Figurine
A Jade Figurine

Once you have the Jade Figurine and the waypoint, return to town and talk to Meshif(4). After talking to Meshif he will praise you and give you The Golden Bird.

The Golden Bird
The Golden Bird

Once receiving The Golden Bird, take it over to Alkor(6) and talk to him. After talking to him the first time, talk to him once or twice more to receive your permanent 20 hp potion reward.

permanent 20 hp potion reward
Potion of Life

Once received, consume the potion from your inventory.

After drinking the potion, scroll down to the Khalim’s Eye portion of quest number 3 before continuing.

Blade of the Old Religion (Quest #2)

  • Location – Flayer Jungle
  • Waypoint – Flayer Jungle
  • Objective – Retrieve the Gidbinn
  • Rewards – Act 3 Mercenary, Rare Ring

The Blade of the Old Religion is the second quest of Act III. This quest entails searching the Flayer Jungle for the Gidbinn. After you have received your reward for the previous quest, and have completed the Khalim’s eye portion of quest number 3, return to the Spider Forest via the waypoint area.

Once you have arrived back into the forest, explore the zone until it turns into the Flayer Jungle. Sometimes the entrance to the Flayer Jungle is not attached to the Spider Forest. If you cannot find the Flayer entrance, Search for the Great Marsh pathway. Once inside the Great Marsh search the zone for the pathway to the Flayer Jungle.

There is a waypoint in the Great Marsh if you would like to get it. Once you arrive in the Flayer Jungle search the zone for the waypoint and the Gidbinn alter.

Gidbinn
Gidbinn

After finding the waypoint and the Gidbinn alter, make sure you are full health and mana and ready for a fight. Once you are ready, click on the altar and it will burst into flames. After a few seconds, Blight Maim, a unique flayer monster, will run at you with a few minions. 

Blight Maim
Blight Maim

Kill Blight Maim and he will drop The Gidbinn.

(Note – If Blight Maim doesn’t come, search around the area near the Gidbinn Alter and you will find him.)

The Gidbinn
The Gidbinn

After receiving The Gidbinn, make a portal into town and talk to Ormus(1). Talk to Ormus(1) again and he will put The Gidbinn on the altar and give you a rare ring.

Once you receive your ring, Go seek out Asheara(5) for your mercenary reward. Once you have finished talking to her, restock in town and head back through the town portal to the Flayer Jungle and go to the Khalim’s Brain portion of quest number 3. 

Khalim’s Will (Quest #3)

  • Location – The Flayer Jungle, The Spider Cavern, Sewers
  • Waypoint – The Flayer Jungle, The Spider Forest, Kurast Bazaar
  • Objective – Retrieve Khalim’s eye, Brain, Heart and Flail and combine them to break the Compelling Orb.
  • Reward – Access to The Durance of Hate and Mephisto

Khalim’s will is the third quest of Act III. It involves collecting Khalim’s eye, Brain, Heart and Flail, Combining them in the Horadric Cube,and using the newly transmuted flail to break the Compelling Orb thus giving you access to the Durance of Hate and Mephisto.

This quest is like the second quest of Act II.  Khalim’s eye or Brain can be found in any order. For this guide we will start with getting Khalim’s Eye.

(Note – Khalim’s Eye portion is completed in the same zone as the first quest, and as such will be completed before quest number 2). 

Khalim’s Eye

Khalim’s Eye can be found within the Spider Cavern in the Spider Forest. 

Khalim’s Eye
Khalim’s Eye

Once you have finished the first quest, return to the spider forest and find the entrance to the Spider Cavern. Once Found, enter and search the cavern for a golden chest

golden chest
Chest

Be careful as the chest is guarded by a unique spider named Sszark The Burning.

Sszark The Burning
Sszark The Burning

After killing Sszark, loot the golden chest and pick up Khalim’s Eye.

Khalim’s Eye

Once you have his eye, return to town and start quest number 2. 

Khalim’s Brain

After coming back through the town portal and landing back in the Flayer Jungle, Search the village near the Gidbinn for the entrance to Flayer Dungeon Level 1.

Flayer Dungeon Level 1

Once you have found the entrance to the Flayer Dungeon level 1, enter and make your way down to Flayer Dungeon Level 3. This dungeon is filled with flayer mobs and you can easily be overrun so bring lots of potions. Once you make your way to Level 3, work your way through the maze until you find a golden chest.

golden chest.
Chest

Be careful as the chest is guarded by a unique flayer shaman named Witch Doctor Endugu

Witch Doctor Endugu

Once you have killed Witch Doctor Endugu(Twice) and his minions, open the chest and pick up Khalim’s Brain.

Khalim’s Brain

After acquiring the brain, return to town. Once in town, restock up on supplies and then use the waypoint area to return to the Flayer Jungle. Once you have returned to the Flayer Jungle, search around the zone until you find a path that takes you to the Lower Kurast zone

After entering the Lower Kurast zone, search the area for the waypoint and the pathway to the Kurast Bazaar.

Once you have the waypoint and have found the Kurast Bazaar pathway,

Enter the Bazaar area and search the area for the entrance to the Ruined Temple and the Sewers. Upon finding the entrance to the Ruined Temple and before entering the Sewers, head over to the quest 4 section of this guide and complete it. 

Khalim’s Heart

After completing quest 4, enter the Sewers in the Kurast Bazaar. Once you are in the Sewers, search the area for the Sewer Lever.

Khalim’s Heart

After finding the lever, click on it to reveal the Sewer Stairs.

Sewer Stairs

After entering the newly revealed Sewer Stairs, Search for a golden chest and open it.

Chest

Inside the chest will be Khalim’s Heart.

Khalim’s Heart

After collecting the heart, return to town and use the waypoint area to head back to the Kurast Bazaar.

Once back in the Bazaar, search the area for the pathway to Upper Kurast. Once you have found the pathway, enter Upper Kurast and search the area for the waypoint.

After finding the waypoint, search for the giant stone bridge that will take you to the Kurast Causeway. Continue moving across the Causeway until you enter Travincal.

Once inside Travincal, search the left side of the map for a building with the waypoint. After obtaining the waypoint, be ready to fight the Council. Scroll down to the quest number 5 portion of this guide for details on the council.

Khalim’s Flail

After completing quest number 5, 

retrieve Khalim’s Flail off of one of the dead council members.

Khalim’s Flail
Khalim’s Flail

Once you acquire the flail, you have the final piece to finish Khalim’s Will. To make Khalim’s will, Place the Eye, Brain, Heart and Flail into the Horadric Cube and press Transmute.

Horadric Cub
Horadric Cube

After transmuting the parts you will receive Khalim’s Will.

Khalim’s Will

Once Khalim’s will has been obtained, Equip it in your weapon slot and use it to break the Compelling Orb.

Compelling Orb

After breaking the Compelling orb, the entrance to the Durance of Hate level 1 will appear.

 Durance of Hate level 1
Durance of Hate level 1

Once revealed, enter the Durance of Hate Level 1 and head down to quest number 6 to finish the act.

Lam Esen’s Tome (Quest #4)

  • Location – Ruined Temple
  • Waypoint – Kurast Bazaar
  • Objective – Locate and Return Lam Esen’s Tome to Alkor(6)
  • Reward – 5 Permanent Stat Points

Lam Esen’s Tome is the fourth quest of Act III. It involves searching the Ruined Temple for Lam Esen’s Tome and returning it to Alkor. To acquire Lam Esen’s Tome, find the Ruined Temple entrance in the Kurast Bazaar. Once found, enter the temple and search the area for the pedestal labeled Lam Esen’s Tome.

Lam Esen’s Tome

Once found, Click on the pedestal and Pickup Lam Esen’s Tome.

Lam Esen’s Tome

Once picked up, Head back to town and talk to Alkor(6) for your reward of 5 stat points. After completing this quest, return to the Khalim’s Heart section of quest number 3.

The Blackened Temple (Quest #5)

  • Location – Travincal
  • Waypoint – Travincal
  • Objective – Kill the Council
  • Rewards – Khalim’s Flail, Access to the Compelling Orb.

The Blackened Temple is the fifth quest of Act III. It involves killing the Council. The Council is made up of Multiple Unique and regular council members. It is recommended to clear some of the area around the main temple so you have room to kite and separate the members as taking the entire council on at once will be tough. All of the council members look like this.

Council Members

The unique council members are as follows:

Ismael Vilehand
Ismael Vilehand
Geleb Flamefinger
Geleb Flamefinger
Toorc Icefist
Toorc Icefist

After kiting and killing the council, pickup Khalim’s Flail. Once obtained, Head back to the Khalim’s Flail part of quest 3 of the guide.

Khalim’s Flail
Khalim’s Flail

The Guardian (Quest #6)

  • Location – Durance of Hate Level 3
  • Waypoint – Durance of Hate level 2
  • Objective – Find and kill Mephisto
  • Reward – Mephisto’s Soulstone, Act IV access

The Guardian is the sixth and final quest of Act III. It involves killing Mephisto in the Durance of Hate. After finishing quest 3, enter the newly revealed Durance of Hate level 1. 

Durance of Hate Level 1
Durance of Hate Level 1

Once inside, search the outer walls until you make your way down through the levels to the Durance of Hate Level 3 making sure to pick up the waypoint on level 2. Once you find the Durance of Hate level 3, enter and be ready to confront Mephisto. 

Mephisto
Mephisto

To get to Mephisto pick either the left or right side and work your way through the council members and other minions until you reach the back of the room. Mephisto deals heavy Lightning and Poison damage. Mephisto has a charged bolt attack, a lightning ball attack, a poison cloud aoe, and a straight lightning bolt attack.

Be sure to have adequate potions and a few antidotes. After engaging or before, make sure to open a town portal in case you die. Once you kill Mephisto, pick up his soulstone and enter the red portal in his room to move on to Act IV.

Mephisto’s Soulstone
Portal to Act 4
Portal to Act 4

Congratulations on completing Act III

Farming Locations Act III

  • Mephisto for boss loot
  • Travincal for xp/loot
  • Lower Kurast for the chests

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