According to Ubisoft’s animation director Colin Graham, upcoming Watch Dogs will appear identical across the PlayStation 4 and Xbox One, despite earlier rumours suggesting otherwise.
Speaking to the folks over at VideoGamer.com, animation director Colin Graham spoke more on the matter:
“The Xbox One version is good. I check it on the floor a lot. Animation-wise it’s identical, absolutely identical. I know people talk about that a lot… But I can’t tell the difference when I go on the floor. I have to look at the consoles because the TVs make a bigger difference in terms of what you see on somebody’s machine. Is it calibrated correctly? Is it the resolution of the TV? Which kind of TV is it? I actually can’t tell the difference on those two [consoles]. As far as I can see they’re identical.
“And on the assets side where we work, they’re absolutely identical. It’s completely transparent to us. The only difference is the icon on the screen.”
So there we have it, straight from the horses mouth, so to speak. However, rumours have been floating around that the PS4 and Xbox One versions of Watch Dogs will look a little different in some respects, mainly the resolution. Lars Bonde of Ubisoft earlier confirmed that the PS4 version of Watch Dogs will run in full 1080p HD, whereas Ubisoft has not yet confirmed the resolution for the Xbox One, though more rumours suggest it’ll run at 960p. However, that is still just a rumour for now until confirmation is delivered from Ubisoft.
Watch Dogs is set to release on the PS4, PS3, Xbox One, Xbox 360 and PC on May 27th. The Wii U version is currently listed as “this summer” so watch out for more updates.
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