Yosuke Hayashi, studio head at Team Ninja, commented during an interview with Siliconera on what it takes to create a great game and how the Wii U will be a fitting platform to accomodate them.
“For all of Nintendo’s hardware, it’s not about power; it’s about how you creatively use the hardware. When we make games for Nintendo, they are going to come and challenge us to use that hardware to make a creative game. That’s the key point from Nintendo that we always feel,” he said.
“Ninja Gaiden is a console game, so we’re focused on playing it as a console game. We haven’t done a whole lot to change that because we know our fans who love that experience, and we don’t want to betray them. We don’t want to leave them out in the cold. It’s been focused on making that experience even more convenient for them.”
Team Ninja will be releasing gory slash fest Ninja Gaiden 3: Razor’s Edge on January 11th 2013 for the Wii U.
Will you be getting some ninja action in January? Or do you prefer to just live your everyday life as a ninja? Either way, let us know what you think in comments!